This is a fun game in a genre with high potential, but the flaws in this game take away from its playability. #1, currency is everything. Opening cargo boxes to get loot costs gems. Upgrading said loot to become stronger costs gems, exponentially. Without spending gems, your progress is going to be very slow. Also, the difficulty doesnt just change per sector or per stage in said sector, but changes IN the stage. You can be doing good against grunts and have an elite grunt strike you twice or even once and see your ship explode. You will spend lots of time in lower sectors grinding for gems and cargo boxes to get the equipment to proceed because this is the only way to do it. I wish it was a true RPG where your ship leveled up based on ships you destroyed and the loot just made you that much stronger. Its because of these reasons that Ill be giving it up. Good, but significantly flawed.
Paradise Imminent about Gemini Strike: Space Shooter